Python Math & Random
1. Built-in Math Functions
These work without any imports.
abs() — Absolute Value
Returns the positive version of a number.
abs(-9) # → 9
abs(-29.5) # → 29.5
abs(0) # → 0
max() — Maximum Value
Returns the largest value from multiple arguments or an iterable.
max(1, 2, 5) # → 5
max(-4, 1, 3) # → 3
max("a", "b") # → "b" (compares by ordinal value)
max((1, 2, 3)) # → 3 (works on tuples/lists too)
min() — Minimum Value
Returns the smallest value. Works the same way as max().
min(1, 2, 3) # → 1
min(-4, 1, 3) # → -4
min((1, 2, 3)) # → 1
sum() — Sum of an Iterable
Takes a single iterable (list, tuple) — not multiple arguments.
sum([1, 2, 3]) # → 6
sum((3.4, 5.6)) # → 9.0
sum([1, 2, 3, -4]) # → 2
⚠️
sum(1, 2, 3)is invalid — you must pass a list or tuple, not separate values.
round() — Round a Number
Rounds to the nearest whole number by default, or to a specified number of decimal places.
round(3.4) # → 3 (default: round to whole number)
round(3.51) # → 4
round(3.45, 1) # → 3.5 (round to 1 decimal place)
round(3.495, 2) # → 3.5 (round to 2 decimal places)
round(3.375, 3) # → 3.375
2. The math Module
Import at the top of your file to access advanced math features.
import math
Common Functions
math.sin(90) # sine of 90 radians
math.cos(0) # → 1.0
math.cos(math.pi) # → -1.0
math.tan(x)
⚠️ Trig functions use radians, not degrees.
Useful Constants & Functions
math.pi # → 3.14159...
math.sqrt(16) # → 4.0
math.floor(3.9) # → 3 (round down)
math.ceil(3.1) # → 4 (round up)
math.log(x) # natural log
math.log(x, base) # log with custom base
If you need a specific math feature, search "[function name] math module Python" — it's likely in there.
3. The random Module
Import at the top of your file.
import random
random.randint(a, b) — Random Integer (inclusive)
Returns a random integer between a and b, including both endpoints.
random.randint(1, 10) # → any integer from 1 to 10 (including 1 and 10)
random.randrange(start, stop, step) — Random Integer (range-style)
Works like range() — stop is exclusive.
random.randrange(1, 10, 2) # → random odd number: 1, 3, 5, 7, or 9
randint |
randrange |
|
|---|---|---|
| Stop value | Inclusive | Exclusive |
| Step | Not supported | Supported |
random.choice(iterable) — Random Element from a Collection
Randomly picks one element from a list, tuple, or string.
lst = ["he", "hi", "ho", "hello"]
random.choice(lst) # → one random element from the list
Cheat Sheet
# Built-in (no import needed)
abs(-5) # → 5
max(1, 2, 3) # → 3
min(1, 2, 3) # → 1
sum([1, 2, 3]) # → 6
round(3.567, 2) # → 3.57
# math module
import math
math.pi # → 3.14159...
math.sqrt(9) # → 3.0
math.sin(x)
math.cos(x)
math.tan(x)
math.floor(3.9) # → 3
math.ceil(3.1) # → 4
# random module
import random
random.randint(1, 10) # random int, 1–10 inclusive
random.randrange(1, 10, 2) # random odd int, 1–9
random.choice([1, 2, 3]) # random element from list